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Post Info TOPIC: Rocks First Jutsu


ANBU Grunt

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Rocks First Jutsu


I think Rocks first jutsu on this game needs a delay... People can rapid shoot this so fast its not even funny...


Technically speaking... if there were 0 lag what-so-ever... this jutsu wouldn't be such a big deal... But seeing that there general is some lag... this jutsu is very powerfull... Also... Some how you need to ballance the power of elemental attacks to the power defence people have in those elements... I find it very hard and un-usefull to train resistance in elements unless I'm fighting a very weak opponent, for other wise, resistance hardly does ANYTHING it seems (just my opinion, I might be blind XD lol)


 


PS: Did you combin the forums of all your games into one? Cause I really liked the layout of the Ultimate Showdown Forum <.<; I was gonna join it infact just right now lol



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ANBU Elite

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lag = my ****ty computer. It will be lagless when i get a host

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ANBU Grunt

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Ah, well... that explains alot =P lol But, I just started playing the game recently, and I'm wondering... do you put the server up just whenever you feel like it? Or... why does it always seem to be down? =P lol

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ANBU Elite

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I put it up when i feel the need to do an Alpha testing. But when i put it up once, i tend to leave it up until it crashes by itself...

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Sannin (Lvl 1)

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lol AGAIN another quote of your laziness (JK!).
By the way how old are you??

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Genin (Lvl 1)

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Rock/Earth's first jutsu is very powerful even when your Nin/Gen aren't very high. I've already seen 1 player who made a macro to use it and she simply holds it down at melee range, basically dealing massive damage in a second or two.You need to make it illegal to use Macro's in the game, or make that Jutsu stronger and put a delay on it like Fire's first jutsu. otherwise people will simply macro it and either A:win or B:run around collecting Chakra then macro more.

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Chuunin (Lvl 1)

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Earth is weak but fast making it spammable. Also macros should be made because if u constantly click it makes ur finger hurt. (my finger still hurts) if u want to beat earth i suggest kawarming alot



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Genin (Lvl 1)

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well if there hand hurts they can go AFK whenever they please. i just think it is unfair that the weak power of the Earth jutsu can be macro'd to fire out shots about 1/1000 of a second apart.think about it:


Water Dragon-50 base-4-5 second reload, macroing it wont help it at all


Earth's Jutsu(name escapes me)-8 base-1 or less second reload-Macroing makes them extremely fast


so in 10 Seconds you can fire 2 Water Dragons and do ATLEAST 100 damage to someone with 0 resistance, or you can fire around 15-20 Earth jutsu's doing ATLEAST(counts.......1.....2.....3.....alot.......i failed math T_T)120-160 Damage, wich is very off balance for a begining jutsu. if you make it spammable then it's base damage should be 2 or 3 and have a max of 8 instead of starting there. Either that, or make HP boosts give more than ONE F'N Hit Point per Yen(or more than 1 yen after a bit).also, 2 yen per win is too low, i think that as your stars increase you should get more yen per victory.1 star=2,2star=3,3 star=4, and so-on.or do it in reverse and have 1 star players get more since they are new and need a fair chance.sorry, i got sidetracked >.>



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Chuunin (Lvl 1)

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btw earth users run out of chakra after 150 shots.... unless they reaise it xD

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Genin (Lvl 1)

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emie do you even READ what you post XD! you act like it's ONLY 150 SHOTS! >_> ya know what? im just gonna let it speak for itself........

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Genin (Lvl 3)

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Soki wrote:

well if there hand hurts they can go AFK whenever they please. i just think it is unfair that the weak power of the Earth jutsu can be macro'd to fire out shots about 1/1000 of a second apart.think about it:


Water Dragon-50 base-4-5 second reload, macroing it wont help it at all


Earth's Jutsu(name escapes me)-8 base-1 or less second reload-Macroing makes them extremely fast


so in 10 Seconds you can fire 2 Water Dragons and do ATLEAST 100 damage to someone with 0 resistance, or you can fire around 15-20 Earth jutsu's doing ATLEAST(counts.......1.....2.....3.....alot.......i failed math T_T)120-160 Damage, wich is very off balance for a begining jutsu. if you make it spammable then it's base damage should be 2 or 3 and have a max of 8 instead of starting there. Either that, or make HP boosts give more than ONE F'N Hit Point per Yen(or more than 1 yen after a bit).also, 2 yen per win is too low, i think that as your stars increase you should get more yen per victory.1 star=2,2star=3,3 star=4, and so-on.or do it in reverse and have 1 star players get more since they are new and need a fair chance.sorry, i got sidetracked >.>





You're all just complaining cause i own you. =D

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Genin (Lvl 1)

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*grabs the sterio*


 


no you dont, know why?


Becuz........


 


CANT TOUCH DIS!



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Genin (Lvl 3)

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Spamex Muchex?

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Genin (Lvl 1)

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no....SPANDEX MUCHEX!!!!*runs around in spandex*

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Chuunin (Lvl 1)

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150 isnt much if u have hokou

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