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Post Info TOPIC: My Ideas


Academy Student (Lvl 1)

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My Ideas


Some of these ideas might already be in the game if so disregard the suggestion and move on to the next. Yes this is very long and I don't expect all of these ideas to be added as some might be quite hard and so many ideas would take awhile to add just choose some you think sound good, it's so long I decided to break it up into two posts. I just typed down ideas as they came into my head so it may seem like babbling a little.


a speed aspect to the game, just like taijutsu, ninjutsu, and genjutsu there should be a speed stat for example if a 100 speed attacked a 500 speed then then he would miss some attacks (this also includes jutsu’s that should be dodgeable too well atleast the homing ones) because he's much slower than his opponent. Your char should counter sometimes when he’s more faster than the opponent.


 


You can have the option of being in a team of three with (optional) a sensei

 diff curse seals, I think in the show there was one for taijutsu, ninjutsu, and genjutsu so what curse seal you get would depend on your clan ex: taijutsu seal for kaguya I forgot the name of the seals but they aren't hard to find out. There should be a very LOW chance of being bitten by orochimaru. The process goes like this oro can appear anywhere at any time (except tourneys) so if you see him you must hit him with an attack to get his attention then impress him enough during the fight to deem you CS worthy.


 


A BIG map like the size of the map on seika so big you will need a ship to get around to some places like mist for example. The map should have islands and caves with wild animals (but don’t make em to strong).

 there should be real time turf wars. You shouldn’t be able to take over the base of villages (grass sand etc). But you should be able to take over neutral territories like neutral land, caves etc. You should also be able to take over shops, restaurants etc rival village members will still be able to shop there but a portion of the profits go to the village who’s territory it’s on (for example if the store is on leaf’s territory then 5% of the profit goes to leaf).


 


Buyable weapons and some that can only be gotten from killing npc ninjas. And armor for anbu members.


 


Sparring should be a way of training, sparring will should give more exp than plain old punching a log. The exp lvls go like this sparringàsolo training. Sparring includes both jutsus and regular combat ie punches. You will get a 50% bonus for sparring with a teammate and a 25% bonus for sparring with a sensei.


 


It should take longer to lvl up theres no way you should be jounin in a day. Being a chuunin, jounin etc should be an actual accomplishment.


 


The only thing sharingan should do is increase your genjutsu some and also increase your speed. Lvl 1 sharingan should increase your speed a little, lvl2 should increase your speed moderately, and lvl3 should increase your speed a lot like almost double because it’s suppose to predict movement. Any increase tai or nin shouldn’t be there its only speed and a little gen.


 


There should be actual basic combat moves and combos like weak punch, strong punch, weak kick, strong kick, throw, grab, knock back punch. And you can make combos with them so the attacks will be faster. For example doing weak punch strong, strong punch, low kick to make a combo. (Grab won’t really be effective if the opponent is stronger than you)


 


Must perform seals for jutsus. No more pushing F4 macro for an attack now you must put together seals like monkey ,boar ,ox. (Whatever the actual animals are you can find that out, you can macro the seals to perform the attack though.


 


Health bars on the screen looking at stats while fighting is harder than it has to be.


 


Include exploding kunai and those wire shuriken thingys. Make basic weapons VERY cheap so everyone can have access to plenty. Tenten types will need them (if you don’t have a tenten type make one)


 


Plenty of char modifying options to choose from. Lots of clothes, diff eye types, diff skin types, facial hair, scars etc.


 


Make a good attempt to balance out clans no uchiha better than every other clan BS please?



 add gambling however you wanna do it machines, races, matches, etc


 



-- Edited by tdow at 09:00, 2006-12-27

-- Edited by tdow at 09:22, 2006-12-27

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Academy Student (Lvl 1)

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Posts: 2
Date:

More animal summons


 


special weapons, say you have a 3% chance of getting a special sword, fan, knuckles (what asuma had) giant shurikens (or whatever other kinds of weapons you can think of) on a b-rank mission


 


You get money when you kill an A rank or above player in the bingo book.


 


A sensei feature in which you may teach an underling a custom attack. (custom attack system to be explained later)


 


(Adjust stats to fit game)



*Strength lvls*
weak 1point
medium 3points
strong 4 points
Very strong 6 points

So if you want the jutsu to have any speed at all then the last two points would have to be spent on speed

*Speed lvls*

Slow 1point
medium speed 2points
fast speed 3points
very fast speed 4points

So his attack would come out to Very strong with medium speed if thats what he used the 8points on let me try another example

Takes opponent chakra 3points
medium speed 2 points
medium str 3points

So now the attack if trained decent by the user could do something like take 10k chakra move with decent speed and deal maybe 4k dmg

I also forgot to add lvls of effectiveness of the attack

Something like this

Drains little chakra- 1point
drains medium chakra 3points
drains a lot of chakra 6 points

The lvls are somewhat like that with all the types, then it's just basically making combos of types of attacks

and 1 point for every 100 stats

So say if he had 400tai 300 nin and 200 gen then the guy would have 9points but the max you can use on one custom attack is 8points

also a large part depends on your stats so if you have 400 tai and a very strong type but another guy has a medium str type but has 600tai then his attack may be as strong as yours because of the stats of tai

You may also fail a lot at first but the more you use it the better it will become so its kinda like this:

First using it fail, getting better at it 2k, almost mastered it 10k, fully mastered 15k <------ it would be somewhat like that when training your attack.


 


There are so many options for attack types homing, freezing, draining, rapid fire etc



-- Edited by tdow at 08:59, 2006-12-27

-- Edited by tdow at 09:18, 2006-12-27

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ANBU Lieutenant

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Posts: 444
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the idea of the speed stat sucks aswell as most of the other.

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Click the NC to goto Damian and my site


Sannin (Lvl 2)

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Posts: 873
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I agree with tassle this time, anyways people do miss, all yo need to do is dodge them and attack back

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lazy, can't be assed to do stuff for people,
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