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Post Info TOPIC: Game Guide


Chuunin (Lvl 1)

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Game Guide


(Note: This guide is 100% all true)


Getting Started:


When u begin u will have 5 yen. Use this yen to bet on fights. Keep betting till u have bout 30 - 40 yen and buy ur second or third jutsu  (fire is recommended for third jutsu) After that fight sum people and up ur nin/gen. You also gain 2 yen if u win a fight.


when u get to bout 3 yellow stars up ur tai about 10 lvs. Then start attacking ppl at close range and also at long range. This would give u a total advantage.


Now when ur chosing a Type make sure u chose what u want to play.


Fire - Not recommended for first time players


Water - HIGHLY not recommended


Wind - Best starter type


Earth - Recommened


Now if ur just starting let me tell u wy i recommened earth.


Earth is a defensive type that can spam their first jutsu. This causes multiple dmg. Altho tai users that are earth can u defensive techniques with their tai attacks altho this technique is very hard to master. U also need a lot of yen to up ur nin/gen because earth only hits 8 dmg at the start. Ur second jutsu is a shield and is very good againest wind and fire users. Water users can bypass this jutsu so watch ur back. Also the third and forth jutsu are defensive so be prepared to use ur first jutsu a LOT.


Wind is a good starter. why? because it teachs u how to use ur agility to win. 


Wind is more of the Agrresive type. When wind users get there second jutsu they can shoot 3 acres worth of needles. This can be very useful for taking down enemies in a narrow passage. Wind users third jutsu is Hoku. Hoku raises ur speed and u move faster, this can be used for quickly dodging fire jutsus. Wind is a great with tai due to the fact that the forth jutsu does 60 -70 dmg when u get it no matter what. So if ur a tai user I highly recommend WIND!


Water is the slowest jutsu type in the game. If u start with water ull find out that it does 50 dmg. This is only great if ur a tai user. Now i said above that i highly recommend wind for tai the reason why is water takes about tooo much chakra and wind doesnt. Tai is also very slow hits so water is only good with tai if u have great chakra. This means u might want to get the 8 gates. The 8 gates havent been interduced to this game yet so dont bug me about them bug stego because he is adding the clan jutsus. a good technique to try out with water is using kawarmi no jutsu to sneak up next to or behind ur opponet. Now, use any of ur jutsus and hit him hard. then go up to him/her and hit him/her hard with a blast of water and tai.


Fire is the trickest type in the game! Fire is very sly and needs very good nin/gen and u need the third jutsu. So if u start with fire bet to get fires third jutsu. once u do that u pretty much will own everyone so tai is completly useless. Fire's max range is 5 acres vertical and 7 acres horizantal. That is the third jutsus range. The first jutsu can go thru obsticales so if ur fighting a tai user i recommend running far away.


Jutsus -


Wind:


Futon: Dalitpa


Mugen (cost 25 yen)


Hokou ( cost 40 yen)


kamaitachi ( cost 90 yen)


Renkuudan (cost 115 yen)


Water:


Suiton: Suriyuudan no jutsu


Bakusui (cost 40 yen)


Daibakufu (cost 80 yen)


Goshokuzame (cost 120 yen)


Fire:


Katon:Goukakyuu no jutsu


Housenka ( costs 30 yen)


Ryuuka (cost 50 yen)


Endan ( cost 80 yen)


Haisekishoo ( cost 100 yen)


Earth - more to come


 


 


 


Weapons:


In NUS there are weapons such as needles,kunai,windmill shuriken and etc. Well the weapons do a lil extra and cost a lot. Needles do 20 dmg, kunai do 15 dmg, windmill shurikens do 35 - 40 dmg and shurikens do 10 dmg. Now if u really want to use weapons i recommend using them with earth or wind. Now the weapons that go good with wind is needles. This is because they wil lthink its a jutsu. Now use ur second jutsu.


 


 


............. more to come..... LOL



-- Edited by Emerald Stone at 17:09, 2006-11-30

-- Edited by Emerald Stone at 18:31, 2006-11-30

-- Edited by Emerald Stone at 18:39, 2006-11-30

-- Edited by Emerald Stone at 18:42, 2006-11-30

-- Edited by Emerald Stone at 18:53, 2006-11-30

-- Edited by Emerald Stone at 16:25, 2006-12-01

-- Edited by Emerald Stone at 16:29, 2006-12-01

-- Edited by Emerald Stone at 17:07, 2006-12-01

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Chuunin (Lvl 1)

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Date:

*bumps*Stego make this a sticky.

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Chuunin (Lvl 1)

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Posts: 71
Date:

Macros:


in order to set a macro use


.click Fuutonaitoppa


that macro above can be used for any jutsu.



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Chuunin (Lvl 1)

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bump

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Genin (Lvl 1)

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Emie do you have OCD and you just have to keep posting "bump"? this thread isn't anywhere close to being pushed off the page -_-

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I am Gaara!


Legendary Kage

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the bump song:


bump da bump da bump da bump BUBBLE BUMP da bump da bump da bump



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Chuunin (Lvl 3)

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Legendary Kage

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dont spam

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Chuunin (Lvl 1)

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no its fun to bump

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Sannin (Lvl 1)

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Well don't... and don't even answer me back.

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HOPPY POTTY!!!!!!!!!


Legendary Kage

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Posts: 1982
Date:

Emerald Stone wrote:


no its fun to bump


its not a bump when your already at the top of the list

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Chuunin (Lvl 1)

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now it is BUMP

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