I will be doing some renovations for the damage for all jutsus.
I am thinking of adding "limits" to the jutsu damages such that no matter how much nin/gen u have, your jutsu will do a certain amount of damage once you exceed that limite.
Note: This will allow the more expensive jutsus to be more valuable since their limits will be higher than cheaper jutsus.
For example: Wind lvl1 might have limit of 40 while Wind lvl 4 has limit of 100.
that sucks kinda for wind because that gives no use execpt to get the very last one....im only at like 50 nin/gen and only hit around 83 with windshould raise to like max 150 so that people have to get there health up also the jutsus should have specail abilitys like say 2nd wind jutsu hits same as 1st but shoots 3 and stuns enemy for 3 seconds or sumthing ...... just so theres a purpose for u to get the jutsus that dont hit as high as the top one and make top one only hit high no speical......just an idea to help out...
You know what I think is gay? -.- All those damn phony element posers that pick my fav element (wind) JUST BECAUSE it has a large nin attack =/ You that do that are al gay!! x.x Pick your own damn element! Hate people that pick crap just so they're powerful -.-. Oh and Stego, I don't like the idea to much, kinda agree with it but I was thinking...maybe you could have some NPC in that raises the limit, but it costs quit alot to do it, this way.. there would be no cap.. but it would be INCREDIBLY expensive for each limit raise.
-- Edited by Taronako Kun at 17:57, 2006-10-26
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We can cross that bridge... Or skull bash that brick wall apart... Either way its gonna hurt.
Stego wrote: Yes, i've added limits to each jutsus so now there wont be 1 shot kills (if the opponent have full health)
Also, i made it more expensive to buy stats as you get stronger.
make the real strong jusus. i i fhink it shoulde be more DF when the higest plyer get more strong. i mean jusis will cost alot. so u dont play when day and buy the strongest jusus.